Video
EzMol and BioBlox: From Resources for Protein Modelling to Educational Computer Games
In this talk Michael Sternberg of Imperial reports how their research on protein modelling has led to the development of computer games with a role in scientific education. At Imperial, Chris Reynolds has developed a web-based molecular graphics resource EzMol which is a simple-to-use display of protein structures. In collaboration with Frederic Fol Leymarie, William Latham and their team at Goldsmiths, we have developed the BioBlox suite of scientific-based computer games based around protein docking. BioBox3D is a serious crowd-sourced game for predicting protein/protein docking. BioBlox2D is a fun-to-play game with scientific content for phone/tablet inspired by the recognition between proteins and small molecules. Finally, BioBloxVR is a virtual reality environment for protein docking inspired by BioBlox3D. We are exploring the opportunities for EzMol and BioBlox as educational resources. The projects were supported by the BBSRC.
Created at: 3rd BiVi Annual Meeting (2017).
Keywords: Molecular
Resource type: Video
Contributors: Prof. Michael J E Sternberg
Remote updated date: 2017-05-15
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